Assassin · escape-route expert

Anabelle.

Professionally unimpressed.

Pink hair. A steady gaze. Very little interest in making a simple exit look difficult.

Anabelle in their current crew suit

BEHIND THE HELMET

A little about Anabelle.

Observant, economical and hard to fluster. Anabelle does not need a speech to make it clear that she has already noticed the problem.

THE ROAD TO OUTPOST 81

Anabelle shares the crew’s banishment to Outpost 81. A trained assassin, she approaches trouble with a quieter kind of confidence than Jake: watch closely, move deliberately and keep an exit in mind.

Her comic begins in a dream fight and ends in a much less imaginary emergency. A useful access card and a controlled departure say more about her than a heroic announcement ever could.

Her place in the crew
The calm observer
A useful thing to have
The right access card
Under pressure
Keeps the drama to a minimum.

OPEN THE COMIC

Anabelle’s bad morning.

2 archive editions
Anabelle: Access granted — page 1
Page 1 · Access granted
Anabelle: Access granted — page 2
Page 2 · Access granted
Browse every edition and original page

Earlier drafts are preserved with their original titles and dialogue. They are archive editions, not changes to the game or character identities.

Access granted

The existing dream and access-card story. These earlier comics predate the charcoal-and-violet gameplay suit.

The earlier exit

An alternate departure page from the early character artwork.

A DIFFERENT KIND OF BAD MORNING

Someone else is waking up.

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Comic page

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