The older creature board brings several directions together: the crouching Leaf Latcher, the chunky Grip Grub, the many-eyed Sucker Scamp, the broad Mirror Moth and the little rotor-like Seed Skipper. It is a collection of possibilities, rather than a list of enemies guaranteed to appear in the beta.

Personality starts with a silhouette.

A creature should be recognisable before you study its details. Uneven shapes, peculiar feet and a single expressive eye can do a lot of work. The clay style ties these different designs into the same strange world.

Leaf Latcher: an archived movement study, shown separately from the current game build.
Leaf Latcher: an archived movement study, shown separately from the current game build. Open original animation
Grip Grub: a movement experiment from the earlier site gallery.
Grip Grub: a movement experiment from the earlier site gallery. Open original animation

Concept board and motion studies. Appearance here does not confirm a creature or animation is in the approved beta.